Korea Serious Game Institute / en 麻豆视频 Korea launches Korea Serious Game Institute /news/2024-12/mason-korea-launches-korea-serious-game-institute <span>麻豆视频 Korea launches Korea Serious Game Institute</span> <span><span>Colleen Rich</span></span> <span>Mon, 12/02/2024 - 09:46</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">麻豆视频 Korea recently hosted the opening ceremony for its Korea Serious Game Institute (KSGI), marking the global expansion of 麻豆视频鈥檚聽</span><a href="https://vsgi.gmu.edu/"><span class="intro-text">Virginia Serious Game Institute (VSGI)</span></a><span class="intro-text">, which celebrated its 10th anniversary this year. KSGI is set to lead innovation in Korea's gaming industry while advancing the use of serious games in education, therapy, and social awareness.</span></p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-12/dsc07963.jpg?itok=Y46h4p3M" width="560" height="255" alt="SGI panel in 麻豆视频 Kores" loading="lazy" /></div> </div> <figcaption>A panel discussion following the event focused on the role of artificial intelligence and emerging technologies in shaping the gaming industry and propelling the development of serious games.聽Participating were (l-r)聽<a href="https://game.gmu.edu/profiles/jcasey9">James Casey</a>, Associate Professor of Computer Game Design and Co-Director of VSGI; Rick Davis, dean of the College of Visual and Performing Arts; <a href="/profiles/snam5">Sang Nam</a>,聽 Computer Game Design program director and do-director of VSGI; Jinsoo Jeon, former CEO of Superlabs; and Sun Kyun Moon, Education Lead at Microsoft Korea.聽 Photo by 麻豆视频 Korea</figcaption></figure><p><span>Professor </span><a href="/profiles/snam5"><span>Sang Nam</span></a><span>, director of George 麻豆视频's Computer Game Design Program and codirector of VSGI, has been appointed as KSGI鈥檚 inaugural director. The institute will work closely with 麻豆视频 Korea鈥檚 Industry-University Collaboration Foundation to drive its mission forward.</span></p> <p><span>More than 120 distinguished guests attended the ceremony, including Rep. Ahn Cheol-soo of the National Assembly; Yun Won-seok, commissioner of the Incheon Free Economic Zone Authority (IFEZA); Park Byung-geun, CEO of the IGC Foundation; Rick Davis, dean of the College of Visual and Performing Arts; Professor Kim Mi-kyung from Seoul National University College of Medicine; and Lim Ji-hyun, former vice president of Kakao Games.</span></p> <p><span>鈥淪erious games go beyond entertainment to unlock possibilities in education, rehabilitation, and raising social awareness,鈥 said Ahn, who is a medical doctor, businessperson, and software entrepreneur. 鈥淜SGI will play a pivotal role in driving this transformation.鈥</span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-12/dsc07894.jpg?itok=fKmBDsW4" width="500" height="332" alt="Dean Davis addressing the group" loading="lazy" /></div> </div> <figcaption>College of Visual and Performing Arts dean Rick Davis spoke at the opening ceremony. Photo by 麻豆视频 Korea</figcaption></figure><p><span>Ahn聽expressed hope that KSGI would contribute significantly to Korea鈥檚 gaming industry while advancing education and health initiatives. He also emphasized the need for collaboration to fully realize the potential of serious games in Korea.</span></p> <p><span>IFEZA Commissioner Yun Won-seok said the institute would be a new growth engine for Korea鈥檚 gaming industry. 鈥淭his initiative continues the </span><a href="https://masonkorea.gmu.edu/articles/20875"><span>MOU for promoting industry-academia collaboration</span></a><span>. I hope KSGI leverages resources from the U.S. campus to enhance local business competitiveness and achieve greater vision.鈥</span></p> <p><span>Other speakers, including Don Marinelli, co-founder of Carnegie Mellon University鈥檚 Entertainment Technology Center, expressed optimism about KSGI鈥檚 potential to drive innovation in both South Korea and the global gaming community.</span></p> <p><span>Following the ceremony, Professor Kim Mi-kyung and her students from Seoul National University鈥檚 Department of Forensic Medicine held discussions on practical applications of serious games in forensic science. Kim highlighted the potential of serious games to revolutionize forensic education and research, underscoring KSGI鈥檚 capacity to develop effective tools for training and field investigations. The institute is actively exploring how real-world scenario-based learning through serious games can enhance field-response capabilities.</span></p> <p><span>A panel discussion on 鈥淣ext-Generation Games: Emerging Technologies and Global Trends鈥 was a key highlight of the event. Moderated by Nam, the panel featured Davis; </span><a href="https://game.gmu.edu/profiles/jcasey9"><span>James Casey</span></a><span>, associate professor of computer game design and codirector of VSGI; Jeon Jinsoo, former CEO of Superlabs; and Sun Kyun Moon, education lead at Microsoft Korea. The discussion focused on the role of artificial intelligence (AI) and emerging technologies in shaping the gaming industry and propelling the development of serious games.</span></p> <p><span>鈥淜SGI will serve as a vital platform connecting Korea and the world by tackling educational challenges and addressing social issues through serious games,鈥 said 麻豆视频 Korea Campus Dean </span><a href="https://masonkorea.gmu.edu/people/jkpark"><span>Joshua Park</span></a><span>. 鈥溌槎故悠 Korea is committed to supporting the development of serious games in Korea, enabling them to create meaningful social impact across diverse domains."</span></p> <div class="align-center" style="min-width: 50%;"> <div class="field field--name-field-media-video-embed-field field--type-video-embed-field field--label-hidden field__item"><div class="video-embed-field-provider-youtube video-embed-field-responsive-video"><iframe width="854" height="480" frameborder="0" allowfullscreen="allowfullscreen" 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href="/taxonomy/term/116" hreflang="en">Campus News</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/20516" hreflang="en">Korea Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/17356" hreflang="en">Strategic Direction</a></div> </div> </div> </div> </div> </div> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div> </div> <div> </div> </div> Mon, 02 Dec 2024 14:46:23 +0000 Colleen Rich 114846 at